Say you have an artillery piece with barrel elevation limits like this:
rem soviet M30 12mm .tweak file
rem RotationalBundle containing the Barrel
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/15/0To translate this into the correct elevation limits for the remotecam, do these steps:
so on the remotecam it looks like this:
rem Soviet M30 120mm remotecam .tweak
rem remotecam elevation dial
ObjectTemplate.setMinRotation 0/0/-15
ObjectTemplate.setMaxRotation 0/0/20It is important that the maxSpeed and
Acceleration also have similar values:
rem barrel
ObjectTemplate.setMaxSpeed 0/5/0
ObjectTemplate.setAcceleration 0/250/0
rem remotecam
ObjectTemplate.setMaxSpeed 0/0/5
ObjectTemplate.setAcceleration 0/0/-250These speed and acceleration settings work well for any artillery gun, it’s easier for players if they all move the same.